Technical Artist 19 views

Technical Artist

Job Type : Permanent, Full Time

Salary : £45000 – £50000/annum excellent benefits, hybrid

Are you a Technical Artist looking for a new challenge within the Gaming Sector?

BENEFITS: up to £50k depending on experience, 25 days holiday plus bank holidays and Christmas Shut Down, 5 weeks paid sabbatical for every 5 years service, private health care, extensive health and wellbeing programme, pension, hybrid working (2 days work from home), pension and much more.

As a Technical Artist, your responsibilities will include leading and directing a wide range of technical art tasks. You will be responsible for defining the graphic production pipeline, developing tools in Unity and Maya, optimising performance for art assets and render pipelines, and creating custom shaders and graphics solutions. You will be collaborating with the Head of Art, Art Leads, and Technical Director is crucial in order to develop and promote the graphics production pipeline. You will also be driving optimisation efforts, sourcing or developing tools to improve productivity and quality, providing training and technical support to the graphics team, staying up to date with the latest technological advancements, and mentoring and managing Junior Technical Artists. To excel in this role, you should have a proven track record as a technical artist, expertise in Maya and real-time modelling techniques, scripting and programming knowledge, familiarity with game engines and platforms, excellent communication and organizational skills, and a passion for games across multiple genres, but mainly Nintendo Style cartoon games.

The company is a well-known game development studio founded by industry veterans. The company is known for their beloved and nostalgic creations, which have attracted a dedicated fan base. Their games showcase imaginative worlds, memorable characters, and captivating gameplay, reflecting their unwavering commitment to quality. The company cultivates a robust employee-centric culture, placing emphasis on the well-being and contentment of its workforce. They provide a diverse array of employee benefits, recognizing the significance of fostering a positive working environment.

The company have offices based in Burton upon Trent and Leamington Spa.

Must have Requirements

Proven track record as a technical artist with impactful contributions to at least one released game.
Strong proficiency in Maya and real-time modelling, ideally with knowledge of Zbrush, Substance, and Photoshop.
Proficiency in scripting, programming languages, and shader programming.
Strong experience with using Unity Game Engine
In-depth understanding of game engines and hardware constraints.
Ability to drive optimisation and establish best practices for the art team.
Experience in developing or sourcing productivity-enhancing tools.
Excellent communication and organisational skills, with a collaborative mindset.
Passion for games across diverse genres.Interested? Please apply for the role now

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